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How to Apply Animations to MetaHuman with YanusRETARGET using MetaHuman Animator

How to Apply Animations to MetaHuman with YanusRETARGET using MetaHuman Animator

YanusSTUDIO now fully supports the latest Unreal MetaHuman Animator 5.6, offering seamless integration in professional workflows:

  • YanusReTarget can apply FBX data generated by MetaHuman Animator without any modification, eliminating the need for retargeting configuration.

  • YanusFACE supports a facial rig that is fully compatible with MetaHuman, enabling custom facial models created in Maya to directly use MetaHuman facial animation data.

This allows for a high level of interoperability between custom characters and MetaHuman pipelines, significantly streamlining facial animation production.

Thank you for your continued support.

 
 
 

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