How to Apply Animations to MetaHuman with YanusRETARGET using MetaHuman Animator
- khyang
- Aug 21
- 1 min read
YanusSTUDIO now fully supports the latest Unreal MetaHuman Animator 5.6, offering seamless integration in professional workflows:
YanusReTarget can apply FBX data generated by MetaHuman Animator without any modification, eliminating the need for retargeting configuration.
YanusFACE supports a facial rig that is fully compatible with MetaHuman, enabling custom facial models created in Maya to directly use MetaHuman facial animation data.
This allows for a high level of interoperability between custom characters and MetaHuman pipelines, significantly streamlining facial animation production.
Thank you for your continued support.




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