Live facial motion capture, calibration and streaming Facial capture software
YanusLIVE generates real-time facial data not only through the YanusCAM HMC but also through facial video input from regular USB cameras. This data can be saved as CSV files and live-streamed to Unreal, Unity, and Blender.
Additionally, the data streamed live can be adjusted in real time using the Actor Profile, enabling more precise animations. These settings can also be saved, allowing for consistently high-quality results with ease.
Live facial motion capture, recording, calibration and streaming software
Reliable video recording and convenient manipulation UI with Blackmagic Design - HyperDeck as a dedicated device in a wireless environment
Yanus CAM input
- Support for inputting other USB cameras
- Support for playing saved videos
USB camera, Video input
- Real-time monitoring of input video and character targets,
- Connection to the target Unreal Engine project's screen is possible
Real-time Monitoring
Neutral calibration, real-time application of scale/offset adjustments
Retarget Calibration Setup
- Two channels, including id, can transmit LiveLink.
- Connecting facial and full body external UE projects at the same time
※ Multi-Yanus LIVE's remote operation function will be updated
Motion capture data streaming
- CSV format file saving compatible with ARKit standards
- Usable with Yanus ReTARGET software and others