

A New Way to Create Facial Models – Fast and Simple

For an expression of consistent quality
YanusFACE allows you to easily create blend shapes from your facial modeling data and automatically generates rigging.
Even in the blend shape state, you can effortlessly modify the model, and the rigging is automatically updated accordingly.
It is an innovative Maya-based plugin designed for facial modeling workflows in facial motion capture.
Main features

Automatic Blend Shapes Creation and Mesh Baking
Automatically generates blend shapes for creating detailed animations. The mesh baking feature optimizes the model’s structure, ensuring high performance and ease of editing.

Edit & Modify
The integrated editing tools allow you to instantly adjust the model's animation. With support for modifications and frequently used templates, editing becomes both convenient and intuitive.

Wide Compatibility
YanusFACE seamlessly integrates with popular 3D modeling software such as Blender, ZBrush, and 3d Max. Additionally, models processed in YanusFACE are compatible with other products in the YanusSTUDIO ecosystem, ensuring a smooth workflow from start to finish.

Optimization of MetaHuman and AdvancedSkeleton Templates
We support MetaHuman and Advanced Skeleton templates and automatically convert bone dependencies into blend shapes. This simplifies scenes, reduces system load, and boosts overall performance.

Add New Objects to the Bake System and Modify Topology
YanusFACE allows you to add new objects to the Bake System and modify the topology of individual model elements. These features make it easy to scale models and simplify complex object topologies.

Automated Rig Creation and Custom Controller Setup
Automatically creates controllers based on the blend shapes of the objects. Additionally, the Custom Creator menu allows you to design advanced controllers, customize them, and manually establish attribute connections.