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Live facial motion capture, calibration and streaming Facial capture software

YanusLIVE generates real-time facial data not only through the YanusCAM HMC but also through facial video input from regular USB cameras. This data can be saved as CSV files and live-streamed to Unreal, Unity, and Blender.
Additionally, the data streamed live can be adjusted in real time using the Actor Profile, enabling more precise animations. These settings can also be saved, allowing for consistently high-quality results with ease.

Live facial motion capture, recording, calibration and streaming software

Reliable video recording and convenient manipulation UI with Blackmagic Design - HyperDeck as a dedicated device in a wireless environment

Yanus CAM input

- Support for inputting other USB cameras
- Support for playing saved videos

USB camera, Video input

- Real-time monitoring of input video and character targets, 
- Connection to the target Unreal Engine project's screen is possible

Real-time Monitoring

Neutral calibration, real-time application of scale/offset adjustments

Retarget Calibration Setup

- Two channels, including id, can transmit LiveLink.
- Connecting facial and full body external UE projects at the same time
※ Multi-Yanus LIVE's remote operation function will be updated

Motion capture data streaming

- CSV format file saving compatible with ARKit standards
- Usable with Yanus ReTARGET software and others

Motion capture data exporting

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​YANUS LIVE
Try it now.

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